How to Complete Destiny 2 Should You Choose To Accept It Part 4
Destiny 2 Season of the Seraph guides players through the More Than A Weapon questline to unlock Revision Zero's final Catalyst.
Guardians who have pushed through the narrative of Season of the Seraph in Destiny 2 and completed Week 7 of the “More Than A Weapon” seasonal questline will unlock the final piece of the “Should You Choose To Accept It” side mission. Part 4 serves as the culmination of that optional journey, granting the fourth and final Catalyst for the Exotic Pulse Rifle, Revision Zero. With no pause between the main story and this epilogue, players can immediately accept the quest from Rasputin’s Exo Frame in the H.E.L.M. before diving into a sequence of steps that blend stealth, combat, and environmental puzzle-solving.

Step one sends fireteams straight into “Operation: Diocles,” a mission accessed through the unusual map node labeled “Warmind Launch Facility” in the bottom-left corner of the H.E.L.M. director. After loading in, the frozen landscape demands caution; scattered guard towers can shred unwary Guardians in seconds. The safest path is a weaving route behind the massive boulders that litter the approach, using the terrain to break line of sight until the facility entrance comes into view.
Once inside the Launch Control Facility, the first objective is refreshingly simple: interact with a terminal to download a Cipher. This digital key becomes the heart of the quest’s next phase. The action then shifts to the Cosmodrome, where the mission objectives update and players are tasked with fighting through waves of enemies. The goal here is not merely survival—a progress bar must be filled to 100%. Every defeated foe contributes, but prioritizing targets that drop seasonal resources or align with active challenges can double the efficiency. Fallen Skiffs drop reinforcements continuously, so a mix of crowd-control supers and heavy ammo will keep the meter climbing steadily.
With the battlefield cleared, Part 3 of the quest points Guardians toward the Dead Drop Exodus Garden 2A, a familiar transmat point near the southern edge of the Cosmodrome map. Uploading the Cipher here triggers the mission’s most demanding requirement: launching “Operation: Seraph’s Shield” on Legend difficulty. This reprised exotic mission is no small undertaking, packing increased enemy aggression, match game shields, and locking equipment at launch. A well-rounded loadout with anti-Barrier and anti-Unstoppable mods is strongly recommended.
Progress through the mission until the first boss encounter inside the Ketch—a familiar Captain fight that tests patience and positioning. After defeating the boss, Guardians must leave the main arena and search a small side room that is easy to miss in the dimly lit corridors. Inside rests the final Dead Exo, the focal point of the entire quest. Interacting with it uploads a Virus, representing the true climax of “Should You Choose To Accept It” Part 4. The moment carries weight not just for the mission’s narrative, but for the tangible reward dangling at the end: once the upload finishes, the last Catalyst for Revision Zero is secured.

All that remains is a quick trip to the Tower. Banshee-44, the ever-reliable Gunsmith, acts as the quest’s final contact. A short conversation with him formally concludes the mission and triggers the catalyst’s application to Revision Zero. For Guardians who have followed the entire “Should You Choose To Accept It” chain across four parts, this moment transforms the exotic pulse rifle into a precision powerhouse with enhanced targeting data acquisition and the ability to deal increased damage against tougher enemies.
While the quest is straightforward in structure, its Legend-difficulty requirement adds a welcome dose of tension. Some practical advice from community experts like Esoterickk and Gamepur highlights a few key strategies: lean heavily on Void or Solar survivability builds during “Operation: Seraph’s Shield,” bring a sniper or linear fusion rifle to handle mid-range threats safely, and never underestimate the value of an invisibility-dodge Hunter or a Well of Radiance Warlock in the final stages. Communication is vital if running with a fireteam, but solo attempts remain possible with careful ammo management and patience.
Completing Part 4 not only maxes out Revision Zero’s potential but also brings a satisfying close to the Seraph-themed side narrative. With the catalyst in hand, the rifle’s retrofit perks like Feeding Frenzy and Vorpal Weapon truly shine, making it a competitive choice in both PvE and PvP sandboxes that still reward precision aficionados well into the current year of Destiny 2 content.