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Destiny 2 Weekly Challenges: Master Deep Dives, Trials & More

Crush Destiny 2's weekly Seasonal Challenges with our guide to Super Salvager, Deep Dive T7 chest, and Pinnacle cap rewards.

By Grant FisherJun 18, 20264 min read

Guardians know the drill—every week Bungie refreshes the Seasonal Challenges, dangling a fat stack of XP and Bright Dust just out of reach. This time around, the list isn't for the faint of heart. You'll be asked to dig into some of the game's hardest activities, from pressure-packed Deep Dive runs to the sweaty lanes of Trials of Osiris. But don't sweat it; we've got the intel you need to bang them out fast and get back to hoarding that precious currency.

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Super Salvager

Defeat combatants with Super abilities in Salvage activities.

This one is a classic add-slaying fiesta. Land 80 Super final blows in Salvage, and the challenge is yours. Any roaming Super will get the job done lickety-split.

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Hunters should lean into Golden Gun, Arc Staff, or Silkstrike. Titans can go to town with Hammer of Sol, Burning Maul, or Bladefury. Warlocks might grumble about their fewer roaming options, but Chaos Reach, Nova Bomb, and Needlestorm still delete groups of enemies in a blink. Slap on some Orb-generating mods, pop your Super the moment it’s ready, and you’ll wrap this up in just a couple of Salvage runs. Easy peasy.

Treasures From The Deep

Complete a Deep Dive activity with the highest tier reward bonus.

Deep Dive’s T7 chest is the prize here, and it doesn’t come without a fight. To reach that top tier, your fireteam must smash through every encounter and activate every Pressure Trial. Those Trials start when you mess around with the floating Toland orbs hidden in each room—just make sure the whole squad agrees before you touch them, because matchmade blueberries might not appreciate the sudden difficulty spike.

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Grab a coordinated fireteam, bring your best crowd-control builds, and communicate. The moment you see that T7 chest pop, you’ll feel like you’ve truly conquered the depths. It’s a proper triumph.

Commendable Diver

Give or receive commendations in matchmade Deep Dive activities.

Here’s the social challenge. You need to give or receive six commendations in Deep Dive, and nothing else counts. Since most Guardians stick around long enough to toss out a commendation or two, you can knock this out in two runs if everyone plays nice. If you’re the only one doling out the praise, expect to run it three times. A little tip: don’t bolt the second the activity ends. Stick around, tap that commend button, and maybe send a mental high-five. You’ll be done before you know it.

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Pinnacle

Reach the seasonal Pinnacle cap.

Numbers matter. This challenge wants your Guardian’s gear Power to hit the current Pinnacle cap, which you can reach by knocking out those weekly Pinnacle sources scattered across the Director. Think playlist weeklies, raids, dungeons, and the ever-sweaty Trials of Osiris. Artifact Power doesn’t count here, so don’t be fooled by that big bonus number.

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Rewards include 100,000 XP and 300 Bright Dust, so it’s well worth grinding those last few powerful drops. If you’re still climbing, rotate between the quickest Pinnacle activities and use a leveling guide to maximize your efficiency. That cap will feel like a second home before long.

Trial By Firing Squad

Win multiple rounds in the Trials of Osiris.

Twenty rounds in Trials—that’s the ask. And yes, even rounds from matches you ultimately lose chip away at that total. The golden rule? Play with your team. Hug their guardian-shaped hitboxes, team-shoot stragglers, and flank when the enemy least expects it. When an ally goes down, shift to defense. When your Super’s charged, unleash it without mercy.

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Trials can be punishing, but a solid fireteam and a few warm-up matches turn the tide. Whether you’re a seasoned vet or a first-timer dipping your toes in the Lighthouse waters, stick close, call out flanks, and that 20-round goal will crumble. Plus, the challenge rewards a Trials weapon and a fat chunk of XP/Bright Dust.

Broadside

Defeat targets in Gambit with Power weapons. Bonus progress for Linear Fusion Rifle kills and Guardian defeats.

One hundred and fifty Power weapon kills—Gambit is your playground. The bonus progress with Linear Fusion Rifles is tempting, but honestly, Machine Guns and Rocket Launchers are your true pals here. A good legendary Machine Gun mows down waves of adds and even invading Guardians like butter, while a Rocket Launcher turns Primeval DPS into a joke.

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Grab the heavy ammo crates between waves, don’t be shy about burning your Power ammo on red bars, and you’ll finish this in two or three matches. Just maybe apologize to your teammates if you ignore the motes for a while—heavy kills come first.

Implements Of War

Defeat targets with Auto Rifles, Hand Cannons, Scout Rifles, Glaives, or Linear Fusion Rifles. Bonus progress against Guardians.

Another 150 kills, but this time your toolkit is wider. The standout weapon is Quicksilver Storm, an Auto Rifle that shreds and comes with a handy grenade launcher alt-fire. If you don’t own Lightfall, grab your favorite Glaive or a crispy Hand Cannon and hop into seasonal activities.

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Guardian kills speed things up nicely, so PvP players can wrap this up in the Crucible if that’s more your speed. Either way, the challenge drops 50,000 XP and 150 Bright Dust, a lovely little reward for simply using some of the game’s most satisfying weapons.

This week’s lineup pushes Guardians into the deep end—literally and figuratively. Tackle them methodically, grab those rewards, and strut into the next reset with pockets full of Bright Dust. Eyes up, Guardian.

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